A downloadable game

Project realized within the framework of the DESS in game design at UdeM.

Main inspirations : Quake3 and Tower of Guns.


Realized in 6 weeks part-time.

Co-designers: Théo Ménard, Anton Zhelyeznyy.


Personal tasks

UI/UX :

Health bar

Energy bar

Take damage feed back

Heal feed back

Invulnerability feed back

All menus

Crosshair


Enemy design :

Yellow / Blue / Red Tower 


Level design


Global feel design

Download

Download
FPS Proto2.zip 54 MB

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